Technical procedure of the VR-GS system for interactive 3D experiences combining Gaussian Splatting and real-time physics simulation.
Read MorePhilosophical inquiry examining real experiences vs. artificial simulations. Significance of authentic engagement with life and the ongoing relevance of these ideas in the context of contemporary mass emergence of virtuality.
Read MoreAbout open source and open standards being the backbone for system interoperability, and its role in universal accessibility in virtual ecosystems.
Read MoreThe article explores the concept of techno-feudalism in comparison to traditional feudal systems, and highlights both the opportunities and challenges of tech platforms in current digital economy.
Read MoreAbout synthetic space, engineering of sensory landscapes and visualization of informational reality in 3D XR.
Read More