The 2023 in XR has seen a remarkable innovation and market shifts. Despite challenges and fluctuations, the industry's resilience is evident. Read an in-depth analysis of key events and trends, and what they may point this upcoming year of 2024.
Read MoreAbout synthetic space, engineering of sensory landscapes and visualization of informational reality in 3D XR.
Read MoreInfluencing factors that play a role in building technical solutions in a rapidly evolving market — focus on hardware and user-generated content (UGC).
Read MoreWhat are Total Addressable Market (TAM), Served Available Market (SAM), Serviceable Obtainable Market (SOM) in the context of XR and how to navigate it?
Read MoreAdvances in 3D graphics and AI may enable intelligent virtual environments, but technologies still face challenges in integrating AI capabilities. Key tools and standards to increase their potential.
Read MoreImmersive non-physical space may eventually present a high-dimensional route to tackle intractable complex problem solving.
Read MoreOverview of technology that tricks our eyes and brain into perceiving a 3D scene just as vividly as the real world around us.
Read MoreOverview of techniques of 3D UI construction design — achieving spatial awareness in virtual environments and adequate interaction with objects in VE.
Read MoreFirst article of the 3D interface series discussing input and output (I/O) devices and their key role in constructing 3D UI for VE applications.
Read MoreConcepts, frameworks, domains and requirements for environments of synthetic origins — with or without a physical twin. Multi-layered synthetic spaces run by persistent infrastructures.
Read MoreThe second edition of clarifications about the most common metaverse myths and concerns.
Read MoreEntropic systems require fixing, possibly with aid of synthetic territories: virtual world and outer space. Basic diagnosis, symptoms and strategy.
Read MoreWhat are meta materials and how can we transport the properties and experience of matter into the virtual realm?
Read MoreConception of new levels of human expression through VR and immersive environments. On reaching new evolutionary levels of interactive dynamics of the cognitive spectrum.
Read MoreOn popular terms used to describe Virtual Reality and the true contexts of virtual ecosystems.
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